These aren’t the easiest to find, but here’s some that are useful!
(Taken from the osu! wiki – page found here)
I frequently use…
Mirror macOS users 1 install the game click the button above to download the installer, then run it! 2 get an account follow the prompts when starting the game to sign in or make a new account 3 get beatmaps browse the vast library of user-created beatmaps. World Cups' (usually abbreviated as 'owc'), one for each game mode (osu!mania having two for four key and seven key). Teams for World Cups are country-based, with up to eight players per team. 19 There are also many different community-hosted tournaments, differing in rank range, types of maps played, and how the teams are composed.
- Ctrl + Alt + Shift + S
- F7
- F8
- F10
- CTRL + O
- F12 / SHIFT + F12
- Alt + Arrow up/down (volume while in song select)
Hotkeys below!


There are many shortcuts in osu! that can be utilized while in-game or while idle at any screen.
They are listed out with their functions below.
Osu Mania Mode 2
Note: some of these keys can be changed in the options!
However, the list below presents the default keys.
Game-Wide
These shortcuts work anywhere:
Ctrl
+Alt
+Shift
+S
: Reload current skin- If playing or at the results screen, this will queue the command to be executed after returning to song selection.
Ctrl
+F11
: Toggle frame timesF7
: Toggle frame rate limiter- Pressing this will cycle through
120fps
,240fps
, andUnlimited (gameplay)
but not enableVSync
.
- Pressing this will cycle through
F8
: Toggle chat windowF9
: Toggle extended chat windowF10
: Toggle all mouse buttons (except for mouse wheel)F12
: Take a screenshotShift
+F12
: Take a screenshot and upload to the server for sharingInsert
: (Boss Key) Minimize the osu!client into the notification areaShift
+F1
: Open osu!status (when connection error appears)
Main Menu
Alt
+F4
: Close the osu!client (no prompt or dialog)Alt
+Enter
: Toggle fullscreen modeArrow Up
: Increase volumeArrow Down
: Decrease volumeEsc
: Go back one menu- Close options, if open
- Go back to main menu, if in play menu
P
: Play menuP
, thenP
: Solo- alias:
E
, thenP
, thenP
- alias:
P
, thenM
: Multi- alias:
E
, thenP
, thenM
- alias:
P
, thenE
: Edit modeD
: osu!direct (osu!supporters only)O
: Options- alias:
Ctrl
+O
- alias:
Q
: Display exit dialog- alias:
Esc
, when the options and play menu are closed
- alias:
Jukebox
Z
: Previous song- alias:
F1
- alias:
X
: Play from start- alias:
F2
- alias:
C
: Toggle pauseF4
: Stop playing and reset duration to 0V
: Next song- alias:
F5
- alias:
J
: Jump To- alias:
F6
- alias:
R
: Random song
Song Select
Osu Mode-mania-med
Note: Not all of these work in the multi mode’s song select screen.
Alt
+Arrow Up
: Increase volumeAlt
+Arrow Down
: Decrease volumeF1
: Mod selection menuF2
: Randomly select a mapShift
+F2
: Undo random map selectionF3
: Beatmap optionsF5
: Reprocess beatmaps (may display a dialog)Shift
+Delete
: Delete selected mapCtrl
+1
: Switch to osu!Ctrl
+2
: Switch to osu!taikoCtrl
+3
: Switch to osu!catchCtrl
+4
: Switch to osu!maniaCtrl
+Enter
: Play current map with Auto modCtrl
+Shift
+Enter
: Play current map with Cinema modCtrl
+A
: Toggle Auto modCtrl
+F3
: Increase osu!mania speed (only in osu!mania mode)- alias:
Ctrl
++
- alias:
Ctrl
+F4
: Decrease osu!mania speed (only in osu!mania mode)- alias:
Ctrl
+-
- alias:
Ctrl
+Backspace
: Delete last word (when using search)Up
: Move selector one beatmap upDown
: Move selector one beatmap downLeft
: Change selected beatmapset one upRight
: Change selected beatmapset one downPage Up
: Scroll upPage Down
: Scroll downEnter
: Select selection or play selectionShift
+Left Arrow
: Change selected group one upShift
+Right Arrow
: Change selected group one downShift
+Enter
: Toggle selected group
Game Modifiers
Main page: Game Modifiers
Notes:
- The key references below assumes that none of the mods are selected.
- Some mods may require the player to press the key twice.
Q
: EasyW
: No FailE
: Half Time
A
: Hard RockS
: Sudden DeathS
, thenS
: PerfectD
: Double TimeD
, thenD
: NightcoreF
: Hidden (osu!standard, osu!taiko, and osu!catch)- this will toggle Fade In for osu!mania
F
, thenF
: Hidden (osu!mania only)G
: Flashlight

X
: RelaxC
: Auto PilotV
: Spun OutB
: AutoB
, thenB
: Cinema
3
: 3K (osu!mania only)4
: 4K (osu!mania only)5
: 5K (osu!mania only)6
: 6K (osu!mania only)7
: 7K (osu!mania only)8
: 8K (osu!mania only)9
: 9K (osu!mania only)
Play Mode
+
or-
: Adjust local offset (holdAlt
to change the precision)Esc
: Pause song (or quit if Auto or Cinema mod is used)Space
: Skip opening cut-sceneTab
: Toggle scoreboardShift
+Tab
: Toggle in-game interfaceH
: Toggle scoreboard and replay interface (only available when watching a replay or spectator stream)F3
orF4
: Adjust speed for osu!mania (only works near the beginning of playing)Ctrl
+R
or`
(hold briefly): Quick retry the current map (autoskips the intro upon retry)
Osu Mania Circle Skin
osu! features three special game modes that are accessible in the Special selection of the play menu: Taiko, Catch the Beat and osu!mania. These game modes allow a different style of gameplay from the regular play mode.
The Taiko mode is based on Taiko no Tatsujin, another rhythm game which involves hitting drums to the beat of a music piece. Taiko mode does not require the use of the cursor except for browsing the beatmap list and the pause menu. Instead, only clicking is required, which is done on a keyboard. However, the osu! community has found various ways of supporting a Tatakon or DrumCon controller intended for the Taiko no Tatsujin PS2 games. Usually, an external script is used to map the controller input to keys on the keyboard. A PlayStation to USB Controller bridge is required to adapt the controller for a computer.
When playing the Taiko mode, red and blue beats, as well as long yellow drumrolls (with an appearance similar to a slider) will scroll across the screen – the player gets more points for the more hits they can achieve. In the original Taiko no Tatsujin games, the red beats are referred to as “dons” and the blue beats “kats”. The red beats represent the Taiko (drum) center and the blue beats the rim. Spinners are also present in the Taiko mode. Towards the left of the screen is a stationary circle. A player must hit the key(s) corresponding to each coloured beat when a beat passes under this circle. Key configuration can be reviewed and changed in the Options menu, under Input.
To hit the red beats, players must hit one of the two Taiko inner hit buttons. For blue, a Taiko Outer hit button must be pressed. When a large beat passes under the circle, pressing both corresponding keys will earn players extra points. When a long beat passes under the circle, players should tap to the rhythm in order to earn points. When a spinner appears, they must alternate hitting the inner and outer hit buttons until the number at the bottom reaches 0.
This mode puts the player in control of a character (named Ryuuta) holding a plate above their head, with the objective of catching fruits falling from the top of the screen.
Regular beats on a map are converted simply to fruit falling straight down. Sliders have one fruit at each end of the slider and a trail of juice drops leading between the ends. Large juice drops are the equivalent of slider ticks, while small drops add extra points to the score (and affect accuracy). Spinners become fruit falling en masse from the top of the screen; the player does not need to catch all of the fruit, although catching more fruit will earn them more points.
osu!mania is a mode similar to Beatmania IIDX and DJMax where players need to press keys bound to several columns according to the music. As the music plays, notes are falling from the top of the screen in several columns whose number depends on the map. As a note reaches the bottom row of some column, the player is expected to press the key bound to that column to clear the note.
A special set of mods is available in osu!mania, namely 4K, 5K, 6K, 7K, 8K. Usually beatmaps are meant to be played by a certain amount of keys set for the beatmap; however, using one of these special mods can change this amount of keys for a score reduction.
This mode was made public at September 30, 2012.